Dan Couto est un illustrateur basé à Toronto qui utilise la magie de la CG pour visualiser des personnages attrayants, des paysages réalistes et des rendus de produits magnifiques pour des marques mondiales dans un large éventail de catégories. Il est très expérimenté, très créatif et adaptable, et ses clients louent le professionnalisme qu'il apporte à chaque projet.
Coming from a photography background, Dan was one of the first artists in Canada to add 3D to his creative arsenal and has led the field ever since. The talent to create such striking imagery is one thing, but clients also appreciate the way he communicates the possibilities and complexities of CG in a fun and accessible way.
Influenced by comic book and fantasy artworks, the world’s top fashion magazines and painters ranging from Caravaggio to Klimt, it’s no surprise that Dan’s compositions are so eye-catching.
Approach
Dan brings a photographer’s eye to his work however his compositional sense is informed by the graphic approach seen in comic book panels and page layouts. Colour treatments and so forth are driven by the nature of the project. His creative palette includes Cinema4D, ZBrush, Houdini, Blender, Adobe Photoshop and Illustrator.Styles
There are two main styles in Dan’s body of work. The first is photo-realistic 3D imagery. The second he characterises as ‘movies-on-paper’ – using characters, CGI, digital assets and 3D software to create worlds and tell stories.