Dan Couto é um ilustrador baseado em Toronto que usa a magia da computação gráfica para visualizar personagens envolventes, cenários realistas e lindas renderizações de produtos para marcas globais em uma ampla gama de categorias. Ele é muito experiente, altamente criativo e adaptável, e seus clientes elogiam o profissionalismo que ele traz a cada projeto.
Coming from a photography background, Dan was one of the first artists in Canada to add 3D to his creative arsenal and has led the field ever since. The talent to create such striking imagery is one thing, but clients also appreciate the way he communicates the possibilities and complexities of CG in a fun and accessible way.
Influenced by comic book and fantasy artworks, the world’s top fashion magazines and painters ranging from Caravaggio to Klimt, it’s no surprise that Dan’s compositions are so eye-catching.
Approach
Dan brings a photographer’s eye to his work however his compositional sense is informed by the graphic approach seen in comic book panels and page layouts. Colour treatments and so forth are driven by the nature of the project. His creative palette includes Cinema4D, ZBrush, Houdini, Blender, Adobe Photoshop and Illustrator.Styles
There are two main styles in Dan’s body of work. The first is photo-realistic 3D imagery. The second he characterises as ‘movies-on-paper’ – using characters, CGI, digital assets and 3D software to create worlds and tell stories.